Hey guys, I have been failing in making games for the past 2years. I know some Unreal (forgot most coz I left game designing out of frustration, 6months before I last opened Unreal). I have tried to make 3 games till now but have failed because of a lack of pipeline knowledge and motivation to finish. I work at a AAA game studio full-time but want to make my own mini-games.
What was the highest I ever reached in making my own game?
- Worked on a Side-scroller third-person shooter game, couldn't finish it when I imported enemies in the level that's when it became really out of control and big and I gave up after 4months of frustration.
What skills I am offering
- Animation, concept, designing, level design, Average knowledge of UE Blueprint, I am a fast learner, I am good at doing research
Why am I doing this?
- Because I want to know what it takes to finish a project and learn in the way too. I want to feel that feeling that I could chase when I get into the plateau of development.
Am I expecting any pay?
- NO.
Do I have any ideas?
- I have hundreds of ideas that I have been noting down in my notebook or cellphones since I was a kid. We can discuss my ideas too if we are left with no ideas to start with.
I would be glad to hear from you guys. I can give 3hours each day and full weekends