SuperVGA said:
Even so, it had many applications before hardware acceleration.
Was there ever a software 24-bit?
a light breeze said:
The Riva TNT was a consumer-level 3D accelerator, a relatively recent development, predated by both consumer-level 2D graphics cards and by professional-level 3D workstations.
Are you saying there were 2D-only graphics cards that did support 24 bits? Because even if the AGA board did support 24-bit in the late 80s or early 90s, what about the mid 90s? Did the first Voodoo or NVidia cards support it?
P.S. I think I may not have asked my question clearly. I'm talking about 16 million colors simultaneously. I know that every video card after 1992 could display 256 unique indexed colors which were 24 bit. This way the size of the frame buffer would be kept at 640x480x1 bytes. I'm talking about 3 bytes per pixel, not about indexed color. On one hand I would assume it's just a matter of memory, but if that were the case why wait until 1998 for that. Previous cards had enough memory for 3 byte direct color pixels, even if at a lower, say VGA, resolution.