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HLSL Metallic shaders

Started by July 02, 2020 04:20 PM
0 comments, last by totesmagotes 4 years, 7 months ago

I'm looking for a good tutorial that would explain how metallic shaders work. I want to write a shader that uses a metallic+smoothness map to affect the way a texture is lit.

I don't know if this makes any difference, but I want to write one for Unity. I know Unity already has metallic+smoothness map shaders built in, but I want to make something that would work with the new 2D lights.

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