I am trying to make a RTS game with DirectX.
I successfully got singleplayer working without any bugs that I would need to fix.
Now, I am trying to implement multiplayer.
While I successfully was able to make a client join a lobby, add a lobby chat, and add custom usernames/lobby names, I am getting a strange error when I start the game; more specifically when I am sending the terrain.
The error looks like this: