@Aressera “You can create wrappers with #ifdef. It's really the best you can do. (Or you can use a third party library to do this).”
https://stackoverflow.com/questions/2029605/thread-safety-in-c
@trsh removed because was adding version 0.0.2, version 0.0.1 don't have much in there a 2 or 3 days work, this new one will have several weeks of work. For people following the posts probably will not be much help because now there are other topics which here not in there.
@mr_tawan The PHP version of it, the site is offline, host expired, on a low free web host is faster then most pages, it only slow when server lagging. Only html is faster, but we are comparing services not text.
Was i say before : writing this stuff i realize the more nested the information is slower you program will be. Large information structures, like structures and objects consume a lot of resources.
*Not trying to convince you people of any thing, go on work on your paid engines with no automated code, because they can't make money on auto code. My objectives is to people to chill out and have a nice free engine that we all can create games with no afford.
Crazy repetition of projects and of code, hundreds of projects not finished because people don't unite, is like society : large company's gain control of society because the lack of union.
Or we all can works a couple of weeks or months in a shared engine that can do all this stuff for us.