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Esenthel Game Engine now with PBR

Started by December 05, 2019 03:31 AM
0 comments, last by esenthel 4 years, 11 months ago

Esenthel Game Engine ( http://esenthel.com/ ) now has full support of PBR.

This includes realistic GGX specular, environment map, smoothness/roughness/gloss, reflectivity, multi-scattering energy preservation, Burley/Disney based diffuse shading.

It's a lot more advanced than the previous shading model!

Here's an example of new rendering:


And as if turned to metal:


And here's a slideshow comparing old vs new rendering system:

https://www.facebook.com/EsenthelEngine/photos/pcb.2777773715589925/2777771278923502/?type=3&theater

Esenthel is a very powerful, free, open source and cross-platform Game Engine.

Thanks!

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