Hi everybody and thank you for having me here with you guys.
This is my first post, hopefully in the right section
I want to create a roguelike / deckbuilding game a la Slay the Spire (and Dicey Dungeons), but with real time and music games combat elements.
This is the first draft of the idea: (bare with my non native level of English)
It will be a game about Hip Hop, specifically for now I’m thinking about Rap Battles.
The player will be a rapper, and instead of cards/weapons he will have rhymes. He will gain more "rhyme capacity" leveling up with experience, more slots to play them, and more unique rhymes (like weapons/bullets) by performing cool activities like hanging out with his homies or listening to old records and such.
I am also thinking about making other classes, one for every discipline of Hip Hop namely:
The DJ
The B-Boy
The Writer
Every of those guys / classes being probably the equivalent of a "character" in the actual roguelike game.
Battles will play out with a mixed turn based and real time mechanic. Much like a rhythm game, with every turn being the beats of the "2 bars” (or 4, or 60 seconds), like in rap contests. Durning your 2 bars, you’ll have your slots (based on your Flow stat) and you will be allowed to place your rhymes (bullets) in those slots in real time. You will be then valued at the end of the “combat”, based on time precision, power of the rhymes (they will sum into the total “damage” of the line, plus bonuses for the punchline), and of course all the possible synergies and modifiers that may occur
The rhymes/card system will be a simplified version of rapping, with various types / colours, defensive and offensive and punchlines combos.
I’m thinking about a fixed combat area on which the player can also move freely with the arrows, “attacking” the enemy facing towards him, or maybe even “pumping” the audience by pointing his energy towards the people around him / under the stage.
A simple exploration area, with bonuses to choose and collect (maybe some minigames). Here I could implement some cultural elements / jokes, maybe items like the “dry herb vaporizer” or the “green cig”, the latter having a heavier burden on your Lungs stat, which allows you to spit more rhymebullets, and of course both temporarily promoting your Creativity stat (incremented pool of rhymes? or other effects).
This is what's been going on in my mind so far.
Please let me know anything constructive, thoughts, suggestions, similar games, book recommendations, podcasts, other resources... Just throw it at me, and I will make good use of it
Thanks