Im making a first person shooter and would like input to see if these stats seem balanced. The shotgun would obviously shoot more than one but my co-worker feels that the damage should be per gun not per ammo, i feel differently
AmmoTypes["9mm"] = new Bullet(){
Velocity = 380,
headDamage = 100/6,
bodyDamage = 100/9,
};
AmmoTypes[".45 ACP"] = new Bullet(){
Velocity = 460,
headDamage = 100/5,
bodyDamage = 100/7,
};
AmmoTypes["5.56"] = new Bullet(){
Velocity = 992,
headDamage = 100/4,
bodyDamage = 100/6,
};
AmmoTypes["7.62"] = new Bullet(){
Velocity = 850,
headDamage = 100/3,
bodyDamage = 100/5,
};
AmmoTypes["12 Gauge"] = new Bullet(){
Velocity = 460,
headDamage = 100/2,
bodyDamage = 100/4,
};
AmmoTypes["20 Gauge"] = new Bullet(){
Velocity = 450,
headDamage = 100/3,
bodyDamage = 100/5,
}