Random thoughts that cross my mind when staring at it (i have never drawn a quad, just found to programming recently):
The interesting part would be the vertex shader (if such a thing existed back in the day ?) and the view matrix.
Would it change something if you switched the vertex position ? Looks like they start in the lower left (-1/-1), what happens if you let them start in the upper left (-1/1), (-1/-1), (1/-1), (1/1). Do the images turn ?
Sorry for not being more helpful ...