Intro
Hey, so I've been making this 2D lightweight engine targeted for Javascript and Canvas, making it ideal for the web (e.g: .io games). This was supposed to be a simple contiuation of the framework I made for my game jams, though taking the idea to it's logical conclusion it slowly it started be more and more demanding and as my spare time dwindles I realize that the project needs more people to keep it's quality.
So far it's only been me, but it's not a simple task as the line count is now over ~62,000 (js only) and maintainance starts playing a role.
Current state
- Most standard features are working as a lib
- There are demos & tests (pong ~140 loc)
- Now working on editor
- Hoping to work on multiplayer soon enough
How can you help
I'm hopin to find some enthused socket.io programmers to help up with the project, also anyone experienced in making GUI, so we can finish the editor (there is already something basic). Even telling me whether or not this engine is a good idea or if how the idea itself can be improved would help a lot.
Links
Github: https://github.com/g--o/JSCF
Website: https://g--o.github.io/web-JSCF/ (demos on site are somewhat unstable, better try them from the repo)
Thank you for reading, appreciate your time