9 minutes ago, Zioma said:Looks really cool. I like the inventory/gearing system. Reminds me a bit of diablo.
Thanks a lot! Yes, diablo is one of the main inspirations. That game was so sick.
9 minutes ago, Zioma said:Looks really cool. I like the inventory/gearing system. Reminds me a bit of diablo.
Thanks a lot! Yes, diablo is one of the main inspirations. That game was so sick.
Twitter: https://twitter.com/BeyondEntertai7
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New Devlog Video!
Weapons and Combat Mechanics
Created a weapon attack animation:
There are 3 types of Melee weapons: Swords, Axes and Maces.
Swords have a chance to inflict Bleeding, which deals extra damage.
Axes cleave multiple enemies in an arc dealing a %of the damage to everyone close to you.
Maces have a chance to Stun enemies for some duration.
Here our noble adventurer's leisure is interrupted by the evil clone's stunning Bone attacks:
Swords/Daggers have a chance to inflict Bleeding:
With Axes you can cleave multiple enemies in a single hit:
Some weapons increase your chance to inflict Critical Strikes for 2x the damage or more:
You can check out the full article here: Article #8 Weapons
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Twitter: https://twitter.com/BeyondEntertai7
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