How to call such system:
The party has shared inventory with unlimited capacity (magic bag). Each party member's worn equipment uses X encumbrance points and when a certain thereshold is reached the member is overencumbranced. So, items when carried in backpack weight nothing but when worn have weight (encumbrance to be more precise) and therefore there is a limit how much a party member cvan weap/equip without penalties but there are no carrying limits of any kind.
To my knowlege nothing like that was ever used in any game. So, I have trouble naming it properly (especially to distinguish it from "items weight system").