The Game
I'm working on an arcade-like space shoot'em up in top-down view, using 3D graphics, such as for the player and enemy spaceships.
There is not much environmental design planned (like planet surfaces or something), as most levels would take place in the space.
The game is being developed using Unity, the target platform is the PC (Windows, Linux, macOS). It is not planned to make much money with that project, if at all.
I'm looking for
An 3D artist, who mainly designs the enemy spaceships and possibly some other minor 3D models if needed. I have all possible enemy and boss space ships as small 2D sprites (most of them are 32x32 pixels), so the 3D artist could take these as the reference for the 3D models. But we might also introduce completely new enemies.
As I don't plan to make much money with that game, if at all, the position might not be paid, or a one-time payment might be agreed.
My attempt to 3D modelling
I tried modelling the 3D spaceships myself using Blender, but I'm not completely satisfied by my skills. Especially I'm lacking adding details to the 3D model. I'm looking for somebody who's better doing that job than me.
On the left you see the original 32x32 pixels sprite I have on my computer, on the right my attempt in Blender making a 3D model of it. All available 2D sprites have the same artstyle.
Contact
If you're interested in the position or have any questions, either reply to this thread or leave me a personal message.