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bs::framework v1.1 released

Started by January 14, 2019 12:20 PM
0 comments, last by BearishSun 5 years, 10 months ago

First major update for bs::framework has launched. The update includes a brand new particle system, decals, various renderer enhancements and over 150 other new additions and changes!

For more information check out the detailed release notes.

General information
bs::framework is a C++ game development framework that aims to provide all the low-level systems and features you need for the development of games, tools or engines. It was built from the ground up to replace older similar libraries. 

It provides a modern API through C++14, provide extensive documentation and a cleaner, more extensible design. While also focusing on high performance with its heavily multi-threaded core, and use of modern technologies such as Vulkan and physically based rendering.

www.bsframework.io


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