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Defold Game Tutorial Series

Started by October 24, 2018 04:17 PM
0 comments, last by David Chadwick 6 years, 1 month ago

As many already know -- Defold is a completely free game engine which provides a fully turn-key solution for game development across iOS, Android, HTML5, Mac OS X, Windows and Linux platforms.  It includes a Visual Editor, Lua Code Editor, Scene Editor, Particle Editor and Tile Editor.  A full suite of integrated tools which supports the full cycle of game creation.

I'm announcing a new series of tutorials which teaches each of the major capabilities of the Defold Game Engine -- with both introductory tutorials on how to use key Defold features, as well as more advanced tutorials which develop a full game project.   The current tutorials in the series include:

Introductory Tutorials

  • Kickoff with the Defold Game Engine
  • Defold Image Procedures
  • Select, Drag and Drop of a Defold Game Object
  • Game Object Movement Techniques
  • Preliminary use of 2d Physics and Collisions
  • Convex Shaped Collision Objects
  • Animated GUI Nodes
  • Introduction to Levels, Messages and Menus

Defold Game Tutorials

  • New Enhanced Defold Game Template
  • Balloon Pop - Defold Game Project Tutorial
  • CoinDrop - Defold Game Project Tutorial
  • IceJump - Defold Game Project Tutorial

The series is located at the following site:   TactxStudios.com

I hope you find these tutorials helpful in getting acquainted with the Defold tool.   I'd appreciate any feedback on how I can make this series more productive.  

One last thought - on the site is a newletter signup -- I'd encourage you to join the mailing list.  I'll be sending out notices as new tutorials are being added.

All the very best - David C


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