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Sample SharpDX code for displaying an image with effects

Started by October 09, 2018 08:27 PM
2 comments, last by stigzler 6 years, 3 months ago

Hi - can anyone provide this? I'd also like the device/context (or whatever it's called precisely) to be setup so that I can also render further images/text and geometry (rectangles mainly) on it. 

Hope someone can help.

The question is too general. Start with this sample to get the basics. When all this will be clear for you you can move to loading textures etc...

 

https://github.com/sharpdx/SharpDX-Samples/tree/master/Desktop/Direct3D11/MiniTri

 

screenshot.png

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Thanks Chuck. It's 2d I'm aiming to work in. I got so far using RenderDevice, but then got stuck at using DeviceContext when trying to apply effects. As per here:

https://stackoverflow.com/questions/52689169/using-sharpdx-image-effects

I basically need the 'framework' code to enable me to display the above via .net desktop applications. 

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