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Planet-wide voxel terrain possible?

Started by September 20, 2018 04:10 PM
2 comments, last by Wyrframe 6 years, 4 months ago

I recently learned about voxel (volumetric) terrain mapping. That is very new technique to me.   I have a few questions.  Is that possible to generate voxel terrain on earth-sized planet?  That can render caves, mines, arches, etc...  That could be Avatar-like planet with floating air islands above.  That information is in GPU Gems 3 book.  That is available on NVIDIA website.  Look at that link.

https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch01.html

 

That's exactly what I'm working on, so my answer would be yes.

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Space Engineers ( https://store.steampowered.com/app/244850/Space_Engineers/ ) is one of several games which does precisely this, for bodies as small as 50m asteroids, and as large as  >100km-diameter planetoids.

RIP GameDev.net: launched 2 unusably-broken forum engines in as many years, and now has ceased operating as a forum at all, happy to remain naught but an advertising platform with an attached social media presense, headed by a staff who by their own admission have no idea what their userbase wants or expects.Here's to the good times; shame they exist in the past.

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