bool antialiasing = false;
if( SUCCEEDED(m_pDirect3D->CheckDeviceMultiSampleType( D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL , D3DFMT_R8G8B8, TRUE,
D3DMULTISAMPLE_2_SAMPLES, NULL ) ) )
{
antialiasing = true;
}
I have an i7 6500U