3 hours ago, hplus0603 said:All the Borderlands games look great, and none of them were made to look "realistic."
Perhaps you meant "the ABILITY to do realism only adds options ..." because "trying to look realistic" absolutely removes options that don't try to look realistic.
No, i mean it's possible to utilize realism for example like Pixar does.
Now you can argue we already do that, look ant Kingdom Hearts or something - but i answer it would still look MUCH better with infinite indirect bounces or correct reflections or proper DOF etc.
To further add variation and style, one can decide to add subsurface scattering to every material to generate an overall soft look, or desaturate just the indirect light for film noir, ... Just to list some options we do not have yet, but offscreen rendering already has.
So i think it's primarily the word 'realism' that's wrong here. Usually i use the term 'realltime GI', which sounds less restrictive i hope.
BTW, Borderlands / Telltale games do not look great IMO. They bake the cartoon strokes into the textures, which is exactly the same as baking lighting into textures we did decades ago when there was no per pixel lighting. To me this looks totally terrible. I can't play those games because it makes me constantly upset, while i'm fine with 'proper' cartoon rendering that adds the strokes at the silhouette.