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MathGeoLib Example Code

Started by July 07, 2018 10:00 AM
0 comments, last by Herk 6 years, 7 months ago

Working in OpenGL.  No issues with MathGeoLib in 2D.  But I'm thoroughly stymied when it comes to Frustum initialization in 3D.  A look at the simplest of working OpenGL examples would really help.

Thanks.

Herk

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