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As a game dev, what are you most afraid of?

Started by June 10, 2018 05:20 AM
25 comments, last by lawnjelly 6 years, 5 months ago

Distractions!

When people interupt me with an attitude of "yeah, just stop that for a minute and listen to me" I can become quite nasty...

Languages; C, Java. Platforms: Android, Oculus Go, ZX Spectrum, Megadrive.

Website: Mega-Gen Garage

Not being able to complete my game. I've been working on this for about 4 years and being "only" a programmer, I have to find a modeler and an animator to continue and I was unable to find anyone with a reasonable amount of time and dedication yet.

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On 6/10/2018 at 3:07 AM, jbadams said:

For me, I think I'd most hate to attract a toxic community, either as players or because they for some reason object to my game. I wouldn't want to enable that sort of behavior, and definitely don't want my wife and kids threatened because some nutjobs object to my message.

This one. I'm not interested in receiving death threats.

I think its disgusting and pathetic that anyone could even think of sending a death threat over a sodding game.

We had awful quality control back in the early days of gaming that made us rage until the neighbours started banging on the walls, but we just accepted it as a shit game and got on with it.  Probably have a laugh about it with our mates while the more passionate ones would send a letter of displeasure to one of the gaming magazines...

I've gotten upset over a lot games over the decades - most recently that !£$&ing Diggernaut* from Samus Return - but I honestly could not bring myself down to that level of childishness.

For anyone here who has received such bullshit in the post - you do not deserve any of that crap, but they most definitely do deserve a visit from Robert McCall.

 

* If you are the individual responsible for the Diggernaut in M:SR...go and stand in the corner of the room you currently occupy...and think about what you have done!  But thanks for bringing Metroid back to us all the same...

Languages; C, Java. Platforms: Android, Oculus Go, ZX Spectrum, Megadrive.

Website: Mega-Gen Garage

On 6/10/2018 at 4:38 PM, fleabay said:

Bugs that take hours to find.

Or days.

On 6/10/2018 at 11:07 AM, jbadams said:

For me, I think I'd most hate to attract a toxic community, either as players or because they for some reason object to my game. I wouldn't want to enable that sort of behavior, and definitely don't want my wife and kids threatened because some nutjobs object to my message.

Yes it would be awkward to make a game that is successful but the community are offensive to you!

5 hours ago, d000hg said:

Or days.

Or years (this happened in my own software and I found it myself). It caused occasional crash which was often reported but never really investigated.

If you'd ask me what I'm most afraid of, I'd say socialism.

My current blog on programming, linux and stuff - http://gameprogrammerdiary.blogspot.com

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What a weird thing to be afraid of. Communism, yes. Facism, yes. Socialism is pretty dull depending on what you define it to be.

You forgot democracy & kapitalism.

S T O P C R I M E !

Visual Pro 2005 C++ DX9 Cubase VST 3.70 Working on : LevelContainer class & LevelEditor

Do we really need to make this thread about politics? Think very carefully about your answer.

15 hours ago, Vilem Otte said:

If you'd ask me what I'm most afraid of, I'd say socialism.

Just as @JTippetts said, this has nothing to do with the thread.

 

For me, I guess patent and & trolls like mentioned before can been insanely hard to deal with, especially for a junior. Also, invasion on my private life, such as death threats would be quite fearsome.

Hide yo cheese! Hide yo wife!

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