"Gamers don't miss what they have never had."
I don't want to discourage the original poster, I hope he or she succeeds in what they are trying to do. This discussion just really caught my attention because it is such a perfect illustration of how the modern gaming world is three generations behind where game and simulation design already was in the 1980's. "Lost knowledge" is a much more common thing than people think it is, and this is exactly what has happened in the game industry.
You wouldn't believe what my suggestion would be here if I was willing to give it. Literally 3 generations of simulation design ahead of the discussion. The modern game industry really and truly is 3 generations behind where we already were before they even started re-inventing the wheel from scratch.