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what's the name of this game style?

Started by June 05, 2018 07:12 PM
3 comments, last by shadowshadow 6 years, 6 months ago

hello!

so i had this idea of a game i wanted to make that i had in mind for years and i wanted to try to execute it (at least partiality).

problem is, i don't really know what kind of game style this game can fall under and i don't really know where to start learning sources and design wise :.

i want to create a management style game and all the controls the user has are through a menu of some sort similar to this (this particular example is from a game called '911 operator' by jutsu games):

429257530.jpg.99bb3bc51d253f4179650e2e556a6d77.jpg

to find more information about how i can create such a game i really want to know what's the name of this style of game, mostly GUI controlled game.

aside from that i'm looking for a bit of advice,

which engine would be best for such a game? i'm fluent in C++,C# and python so any game engine you can throw at me is great!

are there any good sources to learn from before jumping into this kind of game, tutorials of some sort perhaps?

 

thanks so much to anyone who answers, this really means a lot to me!

My advice to you is that if you want to make such games and with a management style, you should play those games to get a good idea of how they're implemented. This is a great way to grasp the same style and design a similar game, otherwise you need to just wing it and come up with ideas as you go from the ground up.

I've worked on such games before, and they're essentially graphical spreadsheets with a lot of situational events triggered by RNG and data within your spreadsheet. For example in a 911 game you're going to have a city and will need to trigger events based on formulas using RNG. If you have an area with beat cops, the percentage of a crime occurring will be much lower during event creation, than say an area with many repeat offenders and low policing. Then when you go to dispatch police, the driving route could change depending on traffic, accidents, possible collisions on the way, ect... which are all triggered by RNG based events using your data.

I'm not sure what style you would call it other than a Management or Simulator game.

You do not need any advanced engine for this project. If you're already fluent in C++, C#, and Python, then pick up any library or engine that allows you to place the graphics you need, 2D or 3D. The rest of the game is nothing more than spreadsheet work, tracking data, and creating event generation.

Programmer and 3D Artist

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Depending on the gameplay, it could possibly be an "idle" or "clicker" game, if that helps you to search for resources, etc.

- Jason Astle-Adams

These Do Fall under the big category of "LIFE SIM'S", U to can chack out Gamemaker:studio if u wanna make something like this , its preety easy as it has drag and drop gaming making tool's. and no need for much knowledge of programming.

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