Loading player data from data.unity3d
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Initialize engine version: 2017.3.1f1 (fc1d3344e6ea)
UnityLoader.js:1 Creating WebGL 2.0 context.
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Renderer: WebKit WebGL
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Vendor: WebKit
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 GLES: 3
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 EXT_color_buffer_float GL_EXT_color_buffer_float EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic OES_texture_float_linear GL_OES_texture_float_linear WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb GL_WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_lose_context GL_WEBGL_lose_context
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle 1
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 WARNING: Shader
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 WARNING: Shader
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 WARNING: Shader
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 WARNING: Shader
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 The referenced script on this Behaviour (Game Object 'Canvas') is missing!
(Filename: Line: 1758)
_JS_Log_Dump @ blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 UnloadTime: 116.200000 ms
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Setting the main camera Main Camera
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51)
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Portrait detected...?
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51)
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51)
2blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 UnloadTime: 137.100000 ms
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Setting the main camera Main Camera
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51)
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Portrait detected...?
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51)
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 currentAspectRatio = 1.777778, wantedAspectRatio = 1.777778
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51)
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 3891.
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 Total: 86.700000 ms (FindLiveObjects: 0.900000 ms CreateObjectMapping: 0.100000 ms MarkObjects: 66.100000 ms DeleteObjects: 19.600000 ms)
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
22[Violation] 'requestAnimationFrame' handler took <N>ms
3blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
blob:https://v6p9d9t4.ssl.hwcdn.net/be2284d2-c998-4529-8e05-ea82248b6058:2 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work