Hello!
I want to develop a server for my game, the game-client communicates then to it.
I need following functionality:
- HTTPS-support (TLS)
- Uploading/downloading levels
- Requesting ratings of levels and other meta-data
- Sending ratings
- Request overview of rated levels, own levels, popular levels, ...
- Neat way to use MySQL for mentioned points
And my questions are:
What technology would be the best fit? What programming language/framework? What exactly do I need to provide named functionality?
I value ease, safety, development-speed over performance, as I won't have millions of users.
Thanks for your time.