Hey guys, I've been doing some research on this question but I'm not really understanding enough currently. I'm slowly working on an old-school style turn-based RPG (it's a 2D top-down style like final fantasy I-III), and I've been thinking of setting up a long-term contract with an artist where I commission him for different parts of the game's art as I work on it (mostly at his own discretion since I would be putting him out without a clearly defined time-frame). While I'm on it, is that a bad idea?
However, my main question resides on the creation of the game art. When it is being created, do you need to take into account that some of the assets will be animated, and does that affect how the art is made? Before I go any further, I really want to understand this. Forgive me if it's a stupid question, but I'm mostly at a loss on all this. I'm very much a beginner hobbyist.