One thing I have noticed a lot is people complaining about adverts, saying that it's ruining the game experience. Research based on my own statistics from my games; numbers are rounded and from when the game was at peak.
Stats:
If we take into account how little money adverts make: $25-$30 for every 5 000 players, we get $0,005 - $0.006 per player. By my estimate you need $100-$200 to cover the cost of implementing adverts, even if it's very easy to do. That means you need either 30 000 players for the first month or need 5 000 players to keep playing your game for 6 months. Both these goals are a bit extreme for most games.
Adding more adverts doesn't help. Advert companies appear to monitor the views and if the same person views more adverts it doesn't matter. Some players are more valuable than others, it appears US players are the most valuable. Players who make in game purchases also appear to be more valuable to the advertisers, my theory is because they also spend money purchasing from adverts.
A game with over 500 000 downloads only earns $250 -$300 a month not the $2000 - $3000 because only around 10% of the players are online each day. In micro transactions cost $250-$500 to implement and make around $1200 a month.
Want to know how little money this all was? I never needed to move to Unity plus.
The question I have is should I even bother to add adverts into the game this time?
Last time I used the money from the adverts to pay for advertising my own game, this time I have someone for marketing. If this game gets double the players(1000 000 downloads needed) I could be seeing $500- $600 a month from the adverts, that is actually not bad.
Without adverts I could also get more happy players, this could mean more sales from micro transactions. Including the adverts later when I have more players is a bad idea, I have seen games crashing down in popularity because of things like this. If I am going to have adverts in game it should be there from the start.
All in all, there is as much argument for me to include advertising in my games as against it.