2 hours ago, Caique Vasconcelos said:
Hello guys!
I'm beginning in the game area. I'd like to know which program was used to make the game Bola Social Soccer, it was a popular soccer game for facebook. Also, if you can tell a good course and/or tutorial that could help on it, would be perfect! The video bellow shows a Tutorial of this game (It's in portugues, I couldn't find it in English) but it shows the game features.
Thank you so much,
Caique
I'm not sure what was used to make Bola Social Soccer, however if you're new to game programming you should never start by using the same program a like minded game used.
Find out what platform you want to develop on, ie. Web, Desktop, Mobile. Then determine if you're looking to use actual coding, or something more drag and drop to create your game. If it's coding you're after, find out what would be a good entry level language, like C# using Unity (This could make a game just like this and run it through the web based on what I had seen on the YouTube preview of the game). In reality I could remake this game in a number of programming languages, and engines; These are tools that you use to help craft your ideas into reality.
The reason why I say don't worry about the program used is because you might see a game that was made using an in house engine that you don't have access to, or some very advanced engine that requires C programming, and starting at the top isn't the way to go.
If you want to make web based games, look into learning C# with Unity as a possible solution. Be prepared to invest a lot of time and years mastering the craft of game programming. Not only do you need to be very good with general programming, you also need to learn the concepts that allow you to game program, and also how certain APIs work.
If you're looking at just drag and drop with minimal code, you can look into GameMaker. Many engines now will port to Web, Windows, Mac, iPhone, and Android systems.
It's not a bad idea to use a tool like GameMaker to make some games while learning coding on the side because it can take a lot of time to learn how to code.
GameMaker - https://www.yoyogames.com/gamemaker
Unity - https://unity3d.com/
I also don't recommend tutorials, but using books written by well known authors in the industry. There are way too many tutorials floating around that teach horrible practices, and it's extremely important to understand why code works, not just "Type (x * y) to get z".
I learned to program by reading books, understanding the features of the language, then making demo programs while practicing all the concepts in a "game like text based program". The stronger your foundation is, the better it will be to build upon it. I see a lot of new programmers asking questions on how to do something, or why their code doesn't work, and they have no idea how the API works, or certain features in the language being utilized.
Gamedev.net is a great resource for asking questions as you learn. If you stick with it and love making games, it will become a very rewarding experience. Best of luck!