Hi all,
I have been working on a project that enables multi-player level creation (ie. multiple level designers work together in real-time). Right now we have it working for Unity.
Here is a video of it in action:
This isn't a new idea, and has been tried before. The idea is that you get lots of benefits from working this way:
1) No more scene merging/conflicts.
2) People can see and react to each other's work immediately, they can iterate on things instantly.
3) Much easier for the lead designer to be active in the work, supervise, and provide feedback - camera following is actually being used as a supervision tool.
4) It's actually much more fun to work this way, so people are more motivated and work faster.
So here is a question: Has anyone worked with a system like this in the past? What did you think of it?