Hi!
I am looking for a solution for my issue - when a territory for example city is full but need to keep developing. No more buildings inside, no more updates. It should start conquer the territory around, primary desert and the player should spent money and assimilating something. But what?
In other words imagine that you are playing a strategy where there is no enemy but you should conquest the world. What could be your obstacles? After each success city's territory's influence will become larger. For example it could assimilate villages around, convert desert to usable soil, wild flora to cultivated, find out ores...
The problem is that in some point for a limited time the player can not take new territories and it will become boring if he cant use some of the cities for anything except production.