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Reinterpret RTV as SRV in another format

Started by October 09, 2017 06:17 PM
10 comments, last by NikiTo 7 years, 4 months ago

The space where the triangles do not cover becomes the mask(mask-out). I don't even care about the clear color of that pixels. They're totally ignored.

I maybe should explain that I am not rendering 3D but GPGPU. So no 3D inside the 3D or something.

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