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Company size does not actually dictate how "skilled" you have to be to work there; it's not true that a smaller company will accept less skilled or less experienced people, and a bigger one will only accept super-experienced people. It's very possible for the opposite to be true as well [...]
Basically, here are questions you should ask yourself:
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What field do I most enjoy, or do I think I will most enjoy when I have to do it as a job?
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What kind of environment do I want to work in? Small, where you know everybody? Large, where you can vanish into the cogs of the machine if you want?
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Where do I live, what's near me, and how far am I willing to move for a job?
hey @jpetrie thanks for the kind feedback! Actually these are very good points about company sizes and skill demands!
In my very crude way of thinking I had assumed that small studios could benefit from the ability to wear multiple hats (UI,UX,2D, some 3D graphics and my coding ability even though I'd rather not focus on that) so I thought that, that a less specialized level in all of these skills would be expected! Whereas in a bigger studio I'd have to pick one where I'm good at and compete with specialists - would you say there is some misunderstanding here?
Now to the questions,
- ideally I'd love to be doing 2D concept art, followed by 2d environment and 2d character art - that is definitely graphics design, not UI/UX or programming - but I am not sure of how competitive I am. I've heard that UI/UX is my strongest (that's where I have most experience too, but would rather focus doing art).
- My work experience thus far has mostly been small teams (never more than 7 people) where I was the only one hired for my job (ie the sole IT guy in the office, the sole developer, the sole designer working on the project) so I'm used to wearing multiple hats and be working unsupervised - but I crave for scaling-up, the motivation and learning opportunities that having peers and a big project can give you. So any 7+ people company that is financially stable sounds interesting as long as as there are 3+ people doing art on the project - I no longer wish to be the lone wolf in the design !
- As for relocating, I don't mind going any place (even though staying within the EU seems easier for the interviewing process).