I've given the Deadlock example I came here to give, hopefully it makes a difference. I'm happy to discuss this if anyone wants too, like some of the questions I just answered. But I'm not going to argue for the sake of arguing and prolong this thread with off-topic issues. I am not trying to make an annoyance of myself. So other than any serious questions anyone has, I gave it one more try. There is nothing that I can do about your industry being absolutely insistent that a 20-something recent graduate of the Devry School of Game Design is an “expert professional worthy of consideration” and a person who has been designing games for over 40 years, longer than your industry has even existed, is a “know nothing fool who we won't even consider” who can't possibly compare to a 22-year-old who says “I like games”. This dogmatic insistence of yours is just plain incompetence, and I can't overcome that. In reality, Rube makes a good argument that today, in 2017, I am the top person in this field. I did it! Towards the end of my life I completed the work of the primary branch of the hobbyist game industry. A general simulation of time combined with reality that results in the framework of a uniform artificial universe, the literal “Holy Grail” of game design. That's not arrogance or delusions of grandeur, I would think that it's pretty obvious that at this moment in time I am a serious candidate for being called “the top person in the field today”. And yet, in your minds, not even worthy of consideration compared to a child with almost no experience or knowledge of the subject. That's just incompetence on your part, and there is nothing that I can do about that.
I will not have internet access between August 20th and the last week of September. So, in the unlikely event that anyone tries to contact me, I won't see any e-mails during that month. Maybe, if I am lucky, someone in this industry might finally decide that maybe, just maybe, someone with 40 years of experience might actually be a better choice, and know just a little bit more, and make better games, than a 22-year-old who says “I like games a lot”. It's a radical concept in your minds, I know, but maybe somebody out there might actually consider it.
Finally, if there is anyone out there who actually got into the story of the Pirate Dawn Universe presented on my blog and, taken all together it probably all amounts to a 200+ page book, I would very much like to hear what you think about it. The story itself. I'm no great writer, and I fully realize that this story will never shine for other people as it does for me until a professional editor fixes my elementary-level grammar, prose, and composition. That's not my talent, that's their talent, and just like simulation design, or playing football like John Elway, you have to be born with that talent. You can't learn it, not to be truly good at it. But I really have spent over 20 years coming up with this mythology, pseudo-science, and intricately inter-woven story of the history of all of humanity from the formation of the Earth to the explosion of the sun... and a few hundred years beyond that, actually. When I spent a year putting the blog together from my files on the 19 games of the Pirate Dawn Universe (I don't mention the “side-games” I would never live long enough to make at this point on the blog), I thought I couldn't lose this time around because by focusing on the story this time I would at least finally find out what people thought about the story. Still now, if nothing else comes of this I really would like to at least hear what people think of the story. At least just one person, but the more the better. You can send me a private message.
I'm really shocked I haven't heard from at least one Rush fan... I would have thought at least one Rush fan would have said at least something about it! You won't pick up on much of what is there by skimming through it, I'd really like to hear from someone who has actually gotten into it, and there is kind of a built in test for that. So I'd really like to hear from anyone who has come to realize who Cindy McAllen actually is. I intentionally made that more obvious on the blog than it is in my files, anyone who has actually gotten into the story will eventually realize who she is. So if you know who Cindy is, I'd love to hear what you think of the story. Even if you hate it... especially if you hate it! But if you like it, too, that would of course also be nice to hear. My biggest concern is the “weird, off-the-wall, oddness” I have tried to add too it in some places. I love it, but I've always worried about how it all comes across to other people. So if anyone out there has actually got into the story, I'd really like to hear what people think about it. Just for myself, and to maybe tone down the “strangeness” if that just isn't working. I want to complete the “spine and ribs” of the story just for myself even if I never wind up making any of the games.
“...and the stars look down.” - Pirate Dawn Universe ;-)