Hello everyone!
Like it often happens, I am software developer (not gamedev), and once I got an idea
And I try to implement it.
Idea was to create game, where main character is a developer. And after some occasion, he turns in mysterious world, where developers horrors/memes becomes true.
For example, primary weapon is a crutch, player collects them. Player can use it for melee attack, or throw them for distant attack.
Also player collects coffee to increase health.
Basic enemies are bugs (literally), spaghetti monster, deadline, etc.
Actually there are lot of ideas which can be implemented (such as skills, debuffs, selecting speciality for dev-player, which influences set of skills and so on), question only in finding free time for it)
I plan multiple locations, starts with office, then city, then some nature place.
I decided to use platformer genre, pixel art style (I considered it as easiest to implement. Problem that I don't have any experience in gamedev or creating art, drawing, etc)
Here is brief video for 0-level.
I reimplemented basic idea several times...
I will very appreciate any opinion about this idea. Does it have any chance? Especially with so horrible design.
Or may be you have some crazy ideas of game items?
Thanks.