Microsoft has released the latest version of their Win2D API. The 1.21.0 release includes support for Scalable Vector Graphics (SVG). From the blog:
QuoteNew in this release:
- Load, draw, and manipulate SVG (scalable vector graphics) documents (requires Windows 10 Creators Update)
- Load and save JpegXR images using extended precision pixel formats (16 and 32 bit floating point, or 16 bit normalized integer)
- ColorManagementProfile now supports Simple and Extended types as well as ICC color profiles (requires Windows 10 Creators Update)
- Added a CanvasComposition.CreateDrawingSession overload that allows specifying DPI
- Building Win2D for UWP now requires Visual Studio 2017 (but if you are just using it in an app rather than compiling it yourself, both VS 2015 and 2017 continue to be supported)
Win2D version 1.21.0 is now available on NuGet (for Windows 10 or Windows / Phone 8.1) and GitHub.
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing Windows apps for Windows 8.1, Windows Phone 8.1 and Windows 10. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.