hi all,
I have encountered a problem :
I draw a mount of triangles using OpenGL ES 2.0. Triangles drawn at the back, seem show in frames, then disappear in next frames, and then show again.
A friend told me that it’s because ParamBufferSize in powervr.ini is not enough. I googled parameter buffer, but still have no idea why this happens.
Is this because of the small ParamBufferSize?
Should I cut down the size of VBO? or DrawCall?
Thanks,