All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
12
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to General and Gameplay Programming
Advertisement
DOS -> Windows console in C++
General and Gameplay Programming
Programming
Started by
LackOfKnack
January 22, 2000 11:45 AM
9
comments, last by
LackOfKnack
24 years, 11 months ago
Prev
1
2
(current)
Gromit
144
January 27, 2000 05:55 AM
Device independent bitmap....
and yes.
William Reiach - Human Extrodinaire
Marlene and Me
Cancel
Save
Prev
1
2
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
poker game
For Beginners
Merry Christmas!
GDNet Lounge
Adding Support for Custom Literal Constants
AngelCode
Power consumption
GDNet Lounge
sorting algorithm
For Beginners
drawing lines in SDL
For Beginners
Advertisement
Recommended Tutorials
Prototyping with Graphs
Game Design and Theory
Real-Time Rendering Chapter 6: Special Effects
Graphics and GPU Programming
Expression-Bodied Members to Reduce Your Code Verbosity
General and Gameplay Programming
Tile-Based Games FAQ version 1.2
General and Gameplay Programming
Breaking Out of Breakout
Game Design and Theory
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top