Firstly, thanks very much for the very useful and well moderated forum.
I am AR enthusiast from Italy that is particularly interested in the application of this technology to create AR experiences in cities and architecture. I have no experience in game development and very limited knowledge of programming. Luckily it is full of great guides out there and I am willing to learn!
I face a dilemma. Which engine to use for AR development? Unity or Ureal? Below some considerations that I came up with after looking for threads similar to this one.
Unreal:
-PRO: many free add-ons, high quality of images,
-CONS: Low quality of AR demos and videos (shaky and not fluid)
Unity:
-PRO: High quality of AR demos and videos (Fluid and stable), Vuforia easy to use, large dev community.
-CONS: few free add-ons, quality of images slightly lower than Unreal.
Based on your experience with AR which one would you suggest me? Which one is easier to approach for a beginner like me?
Many thanks in advance! :lol:
Fregazoid