Hey there, I'm currently playing with the idea of making a 3D Seiken Densetsu(-styled Fan) Game. It will probably be top-down with a maximum of 3 characters.
The idea is to "fuse" Secret of Mana and Seiken Densetu 3. You have only three characters, but you can choose which character you start with (And having a different Story arc for each with different Endings/Bosses).
I dunno how I should design the battle system though. I want to have the ability to play in multiplayer over network. Having a start-stop system like Seiken Densetsu 3 seems to be too annoying. But I want to keep the casting of Spells in SD3 (More Powerful spells need longer to cast).
The Battlesystem will be more like Secret of Mana, while having to recharge to 100%, The Amount of Time to recharge depends on your Agility-Stat. (Higher Agi -> Faster attack frequency)
I also want to bring the class changes back, but also want to have a free choice of weapons. Do you have an idea how I should implement Special Attacks alá SD3, but keep a free choice of weapon, that works with classchanges? Because special Attacks alá Secret of Mana were too slow when charging the attacks.
It'd be nice if you guys could give some feedback for this idea.