I have pretty much no programming experience other then some community college over 10 years ago. I remember none of the syntax but have a basic understanding of conditional statements and loops. I'm very good with learning overall concepts and very bad with exact syntax and memorizing small details unfortunately or else I would just try c++ instead.
What is the best way to go about trying to learn the UE4 blueprint system for someone like me? Any sites or books you would recommend (preferably free)?
What types of games are well suited to using the blueprint system and no c++?
I would guess its a very bad idea to do multiplayer in blueprints but most single player games should be fine?
Is there any type of test or general rule to figure out whether or not something will work well with just blueprints?
Is it almost as difficult to learn blueprints as c++? Should I just try c++ instead even though it will be much longer before I can actually do anything useful with it? Any recommendations on free c++ learning material?
Would c++ be easier to learn after learning blueprints?
Any additional advice is welcome. Thanks