Hello, dear colleagues!
Recently I was asked to create a 3D model of scorpio for my friend's video game. I've started to do it in the program Sculptris, which, as it soon turned out to be, has its own disadvantages. Accidentally a couple of redundant details has appeared and I cannot find a way to remove them. You can see these parts on the following pic, in the black circle.
Later I have tried to remove these fragments using ZBrush but the result was the same: they remained. I suppose there is no way to pick the right angle from which the program would "see" these details. What I want to ask: is there any way still to get rid of them using Sculptris or ZBrush or I should try some other software (if yes, which exact)? Thank you for any help.