I've began working on a simple game in Unity. However, I'm using assets from other games as placeholders until I get mine done. However, I'm having some trouble. I used the plugin "actor X" for 3DS Max, to import PSK and PSA animation files and export them to FXB. However, the only problem is I can only get ActorX to load one animation per model, whilst the animation files are split up into 5 different PSA files (I imagine loading 5 different copies of the same model into one game just for animations is a bad idea). Is there any way I can import multiple animation files to one model? (Note: I can export them to MSA and MAX format as well if that helps any).