I'm 48. I last programmed in BASIC about 20 years ago. It was a mastermind code breaker. I did it in a few minutes at a library to avoid studying. I looked into C++ and got a little way before my mind wandered off to other pursuits. I don't know if it's called “lacking discipline” when my mind refuses to go on with a project and demands to do something else. I thought I might be ADD, but I've been studying up on personality types. It seems to be a common bug in ENFPs. For science's sake, I'll call it ADD.
I've made a ton of art, sculpture, and music in my life. I was employed to make 3D animations in the early eighties working with Crystal TOPAS. My boss wasn't happy to see me go, but I clashed with the people in the field.
I'm hoping someone here is familiar with Mike Oldfield's Music VR games. It would be great if someone knows Colin Dooley, the programmer who designed Modelworks, the modeler, and Newlook, the engine for it. That's just because I'd like to chat with him if he's still on this planet. I'd really like to find that software or something similar.
I'd like to make the 3D world that's been building in my head from my nocturnal dreams. It's a free roam puzzle adventure. I'd like to get a similar look as the Music VR games. I'd like to use a WYSIWYG engine. I got AGK in a Humble Bundle, but that's a steep learning curve for making an immersive 3D environment.
I consider the N64 to be the pinnacle of console gaming, so I didn't build my latest computer for modern gaming. However, it should be enough for a low poly shadowless world. The specs are: 2.93 Intel quad, 6GB memory, 256 MB graphics card, Win 7 Pro 64-bit. Can someone recommend anything that comes close to what I'm looking for, that my scatterbrain might be able to work with?
I've been building in Bryce and SketchUp, but I'll use Blender if I can get this thing started.
I understand that most 3D gamers wouldn't be interested in a surreal romp. They seem to like shooters. This is just a personal pursuit.
Thank you.