Hi all,
I'm new here, I'm a CS student with this new fabolous hobby! I decided to sign in this community after I was stuck with my version of HZD clouds since I saw the source of WFP, who I thank.
This is what I achieved so far:
There's still room of improvement of course (e.g. HG phase function is not implemented, but for now I have a question: I want to merge this work in a Procedural Terrain that I already have ready, (a pic in spoiler)
but i don't know well how to do it. At the moment (as you can see) the clouds are rendered inside a cube. The terrain is made by squared tiles. Do you think is better switch from a cube to the "canonical" two concentric sphere or let stay the cube model?
Thank you all for your help!
PS: Thank to Andrew Schneider for his beautiful work!