My game involves a lot of brightly colored cubes. I want to create skins for them, however when they become a lot it gets chaotic and ugly looking with so many colors and patterns.
Here is an example without any skin:
And with:
As you can see it doesn't look that great with so many colors and objects, especially when they are even more. If I randomize it it's going to look even more chaotic. How can I fix the problem when creating the skins?