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[WIP] 2d Shooter - testers needed please (a really quick test:)

Started by June 24, 2016 05:25 PM
-1 comments, last by touch_the_sky 8 years, 7 months ago

Hi Everyone,

I hope this is the right section to post this

I am currently working on a top-down 2d shooter in Unity3d. At present, I am focusing on Desktop / Laptop machines running either Windows or Mac Os

Due to my Sprite, Player and Project settings, I was struggling to achieve consistent, satisfactory looks of the game on different setups as per this Answers post:
http://answers.unity3d.com/questions/1207119/huge-issue-of-inconsistent-sprite-rendering-across.html

I think I've got it all sorted now, I've tested the current build on a few different machines and it seems fine. However, I'd really appreciate if you could download it, and test it yourself.

This build is a particular scene which is the arcade / survival mode of the game. It's a work in progress, so not all the gameplay elements are implemented here. In this build you can:
- move (arrows or WSAD)
- shoot and kill the space toads (space or left-click)
- push the space toads around so they bump into each other and get hurt
- you're invincible here at the moment

Gameplay testing is not the objective here just yet, but what I am hoping to see is:
- that the game launches full screen by default (alt+f4 or command+q to close)
- that the game looks like on the screenshot below

ST-AllSorted.png

If you could post a screenshot of how it looks on your machine and say what cpu / gpu + operating system you have, that would be awesome clear.png
Link to a Windows build:
https://www.wetransfer.com/downloads/105ab5dd54746fabac193c8c09eab1b620160624163008/8f2798

Link to a Mac build:
https://www.wetransfer.com/downloads/908ce20bf5b6ad3e67b28e0bdb08aacc20160624163322/a913af

Thanks for all the help,

Luke

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