I've actually been thinking about the competition of late, and do intend to take part if it takes place this year. ^_^
It will take place even if I have to return to reality and shovel this competition into everyone's infile :)
Ah, I'm glad to read it--although I hope that it doesn't require anything quite so drastic!
Orymus3 / Slicer4Ever - contact me if this is something you want to move forward with. We can make this an official GameDev.net virtual event and use our past experience with contests / judging.
p.s. anyone still remember the 4 Elements Contest?
Hah, I remember that! I think that I may even have had an abortive entry in one of the later competitions--although I may be remembering some other competition on this site. ^_^
Secondly, the theme was going to branched out to have more options. a big thing throwing people off was the fact that the theme was too strict to ideas, i do agree with this. I was planning to offer 4 themes this year, and 2 of which must be implemented(basically 5 points for each theme you work into your game). this would likely make the theme simpler, being 1 or 2 words, and likely split between two gameplay, and two graphical themes.
Hmm... That's an interesting idea. For the sake of the judges, it might be a good idea to instruct entrants to specify on their game's opening screen which two elements they're using (or which they want to be scored on if they've chosen more than two, perhaps). Points might be docked for omitting this information.
Thirdly would be how judging is handled, i was toying with the idea that having additional judges is still good, but to only take the top 3 scores in each category. meaning if we have a total of 4 judges on each game, that game will not be pulled down because one judge didn't see it as being as good as the others.
Ooh, I like that--roll four and keep the top three. ^_^ (Presuming that there are enough judges, of course.)
Hum... I do worry about the possibility of a judge being universally excluded as a result of being a harsher judge than the others, however... :/
allowing every team to be able to judge every game entry, apart from their own, presented to them anonymously (if this is possible), as long as it is proven that they have played all aspects of all entries
Hmm... I'm not sure of how well anonymity would work: After all, I recall that community participation has in the past been a part of the competition (and indeed, a scoring point), and contestants have been encouraged to blog about their games. This means that at least some--perhaps even most or all--of the contestants are likely to have some knowledge of some subset of the games, and of who made them.