Hello,
I've had an idea for a game, but I have no idea wether its possible or not at this stage.
I want to create a sandbox game similar to Minecraft where you have to harvest materials from the space around you. I've found hex voxel creations that look like minecraft.. but no spherical world as of yet. I want it to be possible to mine right through a planet to the other side. It doesn't have to be strictly hex-based, but I found map structures (2D around a sphere) that were hex based (with 12 pentagons) and thats the closest I've got to so far.
Any pointers in the right direction would be greatly appreciated.
So far, I've designed a character in blender and created some 3d hexagonal tiles (examples attached).
I've got 10 weeks to work the whole project out. This is an illustration project so ideally I'd like to have the basics figured out within a couple of weeks so I have time to do what I'm actually supposed to be doing.
Thanks for your time :)