Hey guys,
Finally decided to learn how to make a game but I don't really understand what to do. my question is summed below.
I realize video games require programming, however I'm not too interested in spending hours covering programming. I had programmed in python during a CS class before, and with a peer, made a simple visual novel. We didn't use an engine like RenPy; neither of us were well informed on how people made games so we made it from scratch.
Post class, I am not too invested in getting proficient in programming, not exactly. I'm not saying I wont program at all. I intend to cover C# and C++ a bit. I think it's ideal I learn the language and be able to read it if I intend to rely on it.
This is a hurdle for me at the moment; I want to make a game that is interactive as a learning project. I haven't used engines or visual coding tools (not sure what they're called) and since I'm not well informed on the tools to make a game, there seems to be gaps in my thinking. I can't see what is actually possible to make out of the tools that we do have. I don't know if this is ideal either.
I wont do the programming end, so I'm trying to figure out what I can work on that's useful for making a game, and to figure out if I can even get started on making a game. I primarily want to develop a skill set from a design perspective and use that to contribute to bigger projects with others.
I'd really like to know what you all think and look at some resources to get started, like websites, books, or online courses.