Today, we are proud to announce that Microsoft has acquired Havok, the leading provider of 3D physics, from Intel.
As we welcome Havok to the Microsoft family, we will continue to work with developers to create great games experiences, and continue to license Havok’s development tools to third party partners. We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio, and Microsoft Azure.
So, are we going to see Havok's integration into VS for everyone? D:
If they are going to integrate Havok into XB1 dev kit looks quite obvious, but a DirectCompute implementation for DX11/12 developers would be great (and hopefully would force NVIDIA to offer a better non-CUDA implementation of physx).